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Texture Size

You can create a texture in any size you like. But to improve efficiency you should (where possible) keep your textures small and square and to a power of 2: 16x16, 32x32, 64x64, 128x128, 256x256 etc. 256x256 is the most efficient size, but only use this size of texture if you need to. Remember: the smaller the texture, the better.


What is a Texture? | DirectX 8 Programming Tutorial | Texture Coordinates







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