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Summary

So now we can create any object we like, we are no longer limited to cubes and spheres. Remember, when you create your models, make sure they have a low number of polygons. The more polygons you have the more your frame rate will drop. In the next tutorial we will look at adding 2D elements to a 3D scene. That is useful when it comes to creating scores and energy bars.


Scaling makes your object darker? | DirectX 8 Programming Tutorial | Introduction







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