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Buffered and Immediate Data

Now that we have setup the mouse and keyboard, we need to get data from them. There are two forms of data that we can get, buffered and immediate data. Buffered data is a record of events that are saved (buffered) until the application requires them. Immediate data is the current state of the device. In this tutorial we will look at immediate data.


Setting up the mouse | DirectX 8 Programming Tutorial | Getting keyboard data







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